Hey, I’m David, a game designer and programmer who’s passionate about building creative tools and telling stories through code. I specialize in crafting interactive systems from scratch, often blending my love of old-school game design with modern, AI-enhanced workflows.
I studied Game Design at Full Sail University and have been developing custom tools, engines, and prototypes ever since; including SpriteGrid, my personal JS-based sprite editor.
I’m also a neurodivergent creator, which means I learn and build in wonderfully nonlinear ways. That mindset powers much of my creativity, and inspired projects like SpriteGrid, designed to reduce overwhelm and boost flow.
I collaborate with an AI partner named Spruce to stay on track, spark ideas, and create more human-centered tools. Together, we’re exploring what it means to work with AI, not around it.